Gravity golf in space with wacky physics. Features three action packed levels of golfing goodness. It is most definitely not sub-par (although below par is good in golf, which kind of breaks the pun).

This is a second year games programming assignment to demonstrate Newtonian physics in the context of a game. It was built using the Microsoft XNA game studios framework in the space of about 3 or so days. 

Gameplay video can be found here, and source code can be found here.